Bugfix and performance update
Raymarching Toolkit for Unity » Devlog
Fixed an issue where the system locale settings could cause an issue compiling shaders.
Made the shader generation stage allocate less memory for better overall editor performance.
Files
Raymarching Toolkit for Unity (.unitypackage) 5.9 MB
Version 3 Nov 24, 2018
Raymarching Toolkit for Unity
a playful unity add-on for a new way to render in Unity
Status | Released |
Category | Tool |
Authors | Kevin Watters, Fernando Ramallo |
Tags | gamedev, gooey, infinite, raymarching, sdf, squishy, Unity |
More posts
- 2017.1 fix publishedDec 18, 2018
- VR supportMay 14, 2018
- Scene view picking and more!Mar 06, 2018