A downloadable plugin for Unity

~~

Note: This toolkit was discontinued on September 1st, 2021 and removed from the itch.io store.

~~


Raymarching Toolkit is a Unity add-on to create raymarched scenes, without coding.

Check out the manual to find out more and see a live demo

Raymarching is a technique for rendering 3D objects without polygons, instead using math. Usually a lot of programming knowledge is needed to work with this technique.

Raymarching Toolkit is a set of Components for manipulating raymarched objects right inside the Unity Editor.  When you add these to your scene, a shader is automatically generated in the background based on your scene's hierarchy, and seamlessly rendered to your camera.

Add a Raymarched Object component, choose a shape and edit its parameters.

Add a Raymarched Blend component to join shapes together in interesting ways.

https://fernandoramallo.github.io/private/raymarchingtoolkit-itchpage/showcase-gifs/blend.gif

Add a Raymarched Modifier component to effectively bend space, and do things like mirroring and repeating.

https://fernandoramallo.github.io/private/raymarchingtoolkit-itchpage/showcase-gifs/hole.gif

Raymarching opens up amazing possibilities

Raymarching Toolkit is designed to be as seamless as possible and let you explore the possibilities of this new technology in a playful way.

  • Blend, morph and fuse shapes together to create unusual objects
  • Make shapes carve holes and other operations
  • Bend, twist, repeat objects infinitely with no extra performance cost
  • Render algorithmic objects like fractals

https://fernandoramallo.github.io/private/raymarchingtoolkit-itchpage/showcase-gifs/mandelbub.gif

It's a whole new way of thinking in 3D with playful tools and results running in real-time.

Learn more

Check out the manual to find out more and see a live demo

Unity 2017+ is required.
Includes a DRM-free Unity package with core components, renderer and examples.
See limitations and license information.

StatusReleased
CategoryTool
Rating
Rated 4.4 out of 5 stars
(14 total ratings)
AuthorsKevin Watters, Fernando Ramallo
Made withUnity
Tagsgamedev, gooey, infinite, raymarching, sdf, squishy, Unity
LinksHomepage

Development log