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Recent updates

2017.1 fix published
Just pushed a compatibility fix for any users using Unity 2017.1 (the first 2017 release). All other Unity versions shouldn't be affected. The error that was fi...
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Bugfix and performance update
Fixed an issue where the system locale settings could cause an issue compiling shaders. Made the shader generation stage allocate less memory for better overall...
1 file
VR support
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Hey folks! I just posted a new build that should fix issues with stereo rendering on different headsets. I tested both OpenVR and Oculus SDKs, with multi-pass a...
1 file
Scene view picking and more!
A bunch of changes gearing up for release: Clicking on raymarched objects in the Scene View window now selects them. GameObjects get renamed from the defaults "...
1 file

Recent Posts

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Best way to get an objects direction into a material snippet?
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Best way to get an objects direction into a material snippet? 1
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Support for Arrays as SnippetInput type
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Mobile Friendly
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Mobile Friendly 1
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Any support for HDRP or LWRP?
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Portal? Stencil shader?
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How to VRIK and raymarching? 0
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Any support for HDRP or LWRP?
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Any support for HDRP or LWRP? 2
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Support for Arrays as SnippetInput type
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Portal? Stencil shader? 1
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How to access material color through script?
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HELP, creating glass like transparent 0
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Support for Arrays as SnippetInput type
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How to access material color through script? 1
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Everything seems to work in Unity 2019.1 0
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Incorporating shadertoy shaders as object snippets
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Incorporating shadertoy shaders as object snippets 1
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External IDE Code Snippet
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External IDE Code Snippet 1
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Shader Error in 2018.2
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Shader Error in 2018.2
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Shader Error in 2018.2 2
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Make as surface shader??
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Make as surface shader?? 1
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Version Numbers 0
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Translucency 0
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Blend in textures 0
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Access to the cell value in Repeat modifiers
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Integration with Klak
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Adding Specular/Metallic maps?
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Access to the cell value in Repeat modifiers
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Integration with Klak 1
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Access to the cell value in Repeat modifiers 2
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Is recursive transformation supported?
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Is recursive transformation supported?
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Is recursive transformation supported?
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Is recursive transformation supported?
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Documentation for snippet functions / MaterialSnippet?